Tic Tac Toe Problom
The program seems to run fine until you hit 1 to play again it will let you move twice then say its a tie game.
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// Tic_Tac_Toe
// Include libraries
#include <stdlib.h>
#include <iostream>
#include <string>
#include <ctime>
// use standerd namespace
using namespace std;
// Declare global values
char Board[9];
// Declare the funtions
void play () ;
void CPTicTacToe () ;
void TicTacToe () ;
void ShowBoard ();
bool MoveIsValid (int m);
int WhoWon (); //Returns 0 if noone won, 1 if player 1 won, and 2 if player 2 won.
int Total_Moves = 0;
int main () {
int More ;
while (More != 2) {
play () ;
ShowBoard () ;
cout << "Press 1 to play again, Press 2 to exit!" << endl ;
cin >> More ;
}
}
void play () {
int Multiplayer ;
cout << "Welcome to Tic Tac Toe!" << endl ;
cout << "Press 1 to play multiplayer, Press 2 to play against Computer!" << endl;
cin >> Multiplayer ;
if (Multiplayer == 1) {
TicTacToe () ;
} else {
CPTicTacToe () ;
}
}
void CPTicTacToe () {
// Seed the random number
srand (time (NULL) );
// Declare local variables
string Player_1_Name;
string Player_2_Name = "Computer";
int Whose_Turn = 1; // 1 means it's player 1's turn , 2 means 2's turn
int Move; // Stores where the player wants to move.
// Assign values to playing board
Board [0] = '0';
Board [1] = '1';
Board [2] = '2';
Board [3] = '3';
Board [4] = '4';
Board [5] = '5';
Board [6] = '6';
Board [7] = '7';
Board [8] = '8';
// get player names
cout << "Player 1: Please enter your name." << endl;
cin >> Player_1_Name;
while (WhoWon () == 0 && Total_Moves < 9) {
// Do this until the player chooses a valid move
do {
if (Whose_Turn != 2) {
// Show The Bored
ShowBoard () ;
}
// Tell which player to move
if (Whose_Turn == 1){
cout << Player_1_Name << ": It's your turn." << endl;
}
// Get the move.
if (Whose_Turn == 2) {
Move = rand()% 8+1;
}
else {
cout << "Enter the number of the spot you'd like to move" << endl;
cin >> Move;
}
} while (MoveIsValid (Move) != true);
// Add 1 to Total_Moves
Total_Moves++;
// Change whose turn it is
switch (Whose_Turn) {
case (1): {
Board[Move] = 'x';
Whose_Turn = 2;
break;
}
case (2): {
Board[Move] = 'o';
Whose_Turn = 1;
}
}
}
if (Whose_Turn != 2) {
// Show the board
ShowBoard ();
}
if (WhoWon () == 1) {
cout << Player_1_Name << " has won the game!" << endl;
}
else if (WhoWon () == 2) {
cout << Player_2_Name << " has won the game!" << endl;
}
else {
cout << "It's a tie game!" << endl;
}
exit ;
}
void TicTacToe () {
// Declare local variables
string Player_1_Name;
string Player_2_Name;
int Whose_Turn = 1; // 1 means it's player 1's turn , 2 means 2's turn
int Move; // Stores where the player wants to move.
// Assign values to playing board
Board [0] = '0';
Board [1] = '1';
Board [2] = '2';
Board [3] = '3';
Board [4] = '4';
Board [5] = '5';
Board [6] = '6';
Board [7] = '7';
Board [8] = '8';
// get player names
cout << "Player 1: Please enter your name." << endl;
cin >> Player_1_Name;
cout << "Player 2: Please enter your name." << endl;
cin >> Player_2_Name;
while (WhoWon () == 0 && Total_Moves < 9) {
// Do this until the player chooses a valid move
do {
// Show The Bored
ShowBoard () ;
// Tell which player to move
if (Whose_Turn == 1){
cout << Player_1_Name << ": It's your turn." << endl;
}
else {
cout << Player_2_Name << ": It's your turn." << endl;
}
// Get the move.
cout << "Enter the number of the spot you'd like to move" << endl;
cin >> Move;
} while (MoveIsValid (Move) != true);
// Add 1 to Total_Moves
Total_Moves++;
// Change whose turn it is
switch (Whose_Turn) {
case (1): {
Board[Move] = 'x';
Whose_Turn = 2;
break;
}
case (2): {
Board[Move] = 'o';
Whose_Turn = 1;
}
}
}
// Show the board
ShowBoard ();
if (WhoWon () == 1) {
cout << Player_1_Name << " has won the game!" << endl;
}
else if (WhoWon () == 2) {
cout << Player_2_Name << " has won the game!" << endl;
}
else {
cout << "It's a tie game!" << endl;
}
exit ;
}
void ShowBoard () {
cout << endl;
cout << Board[0]<< " | " << Board[1]<< " | " << Board[2] << endl;
cout << "--+---+--" << endl;
cout << Board[3]<< " | " << Board[4]<< " | " << Board[5] << endl;
cout << "--+---+--" << endl;
cout << Board[6]<<" | " << Board[7]<<" | " << Board[8] << endl;
cout << endl;
}
bool MoveIsValid (int m) {
if (Board[m] != 'x' && Board[m] != 'o'){
return true;
}
else {
return false;
}
}
int WhoWon () {
if (Board[0] == Board[1] && Board[1] == Board[2]) {
if (Board[0] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[3] == Board[4] && Board[4] == Board[5]) {
if (Board[3] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[6] == Board[7] && Board[7] == Board[8]) {
if (Board[6] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[0] == Board[3] && Board[3] == Board[6]) {
if (Board[0] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[1] == Board[4] && Board[4] == Board[7]) {
if (Board[1] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[2] == Board[5] && Board[5] == Board[8]) {
if (Board[2] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[0] == Board[4] && Board[4] == Board[8]) {
if (Board[0] == 'x') {
return 1;
}
else {
return 2;
}
}
if (Board[2] == Board[4] && Board[4] == Board[6]) {
if (Board[2] == 'x') {
return 1;
}
else {
return 2;
}
}
return 0;
}
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Anyone?????